MINI MODULE “BOARD GAME” TO IMPROVE SCIENCE LITERACY SKILLS IN EDUCATORS AT KB YASMIN JEMBER

Authors

  • Nani Sintiawati Universitas Jember
  • Niswatul Imsiyah Universitas Negeri Jember
  • Frimha Purnamawati Universitas Negeri Jember
  • Irliana Faiqotul Himmah Universitas Negeri Jember

DOI:

https://doi.org/10.22460/empowerment.v12i2.4141

Keywords:

Board Game, Science Literacy, Skills, Educator

Abstract

Efforts to deal with food issues will basically greatly support food security locally, nationally and globally. Based on surveys and data, the fact is that most of the behavior in handling food waste by both individuals and communities is thrown away, thus polluting the environment. One of the characters that is important to be instilled in the problems above is the need to inculcate the character of caring for the environment. KB is considered as the right institution in order to instill and foster the character of caring for the environment from an early age, supported by the competence of teachers who are able to prepare fun teaching materials related to scientific literacy. This research problem is focused on developing mini modules to improve Science Literacy skills in educators at KB Yasmin. The specific objectives of this research are to develop scientific literacy cognitive stimulation games for children, to make it easier for educators to package fun teaching materials, to educate students regarding scientific literacy. This study aims to develop a mini module " Board Game " to improve the Science Literacy Skills of educators at KB Yasmin Jember. The research method used is research and development. Research and development methods are research methods used to produce products while testing the effectiveness of these products. The results of the study illustrate that the board game module can improve scientific literacy skills in educators at KB Yasmin in the moderate category

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Published

2023-09-30